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- Voyage with Christopher Columbus | Finish the Story
Voyage with Christopher Columbus | Finish the Story
$2.25
A fun and whimsical cross-curricular activity that your students will love. Students will read a ‘going back in time’ narrative about a young man finding himself aboard a ship with Christopher Columbus. After reading the passage and answering a few ‘get you thinking’ questions, students will be asked to ‘complete the story’. Ask students not only to use their knowledge and skills of writing but also their knowledge about Columbus, the time, the passage to the ‘New World’, living conditions, etc. You may also ask them to do a little research to find out more about the subject before completing the story.
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- Student instructions for using biographical notebooking pages
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- Teacher pages (Instructions, assignment, evaluation)
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This is a downloadable copy of the book. (358 pages)
About the book: Published in 1905, Gettemy writes of Paul Revere’s midnight ride, his arrest, court-martial plus his ‘useful public services’. Paul Revere ( December 21, 1734 – May 10, 1818) was an American silversmith, engraver, early industrialist, and a patriot in the American Revolution. He is most famous for alerting the Colonial militia to the approach of British forces before the battles of Lexington and Concord, as dramatized in Henry Wadsworth Longfellow’s poem, “Paul Revere’s Ride”. Revere was a prosperous and prominent Boston silversmith, who helped organize an intelligence and alarm system to keep watch on the British military. Revere later served as a Massachusetts militia officer, though his service culminated after the Penobscot Expedition, one of the most disastrous campaigns of the American Revolutionary War, for which he was absolved of blame. Following the war, Revere returned to his silversmith trade and used the profits from his expanding business to finance his work in iron casting, bronze bell and cannon casting, and the forging of copper bolts and spikes. Finally in 1800 he became the first American to successfully roll copper into sheets for use as sheathing on naval vessels.
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Designed for 4th-8th grade, students will love playing this hands-on game as they…
- – deliver oxygen and food to the cells
- – have oxygen and carbon dioxide ‘ride’ on red blood cells
- – circulate red blood cells throughout the body – through the circulatory system (arteries and veins)
The first team to get all their oxygen to the cells, all the food to the cells, all the wastes to the kidneys and all the carbon dioxides to the lungs, wins the game!
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